HMI Layout Design and Structure Composition of Industrial Computer

Industrial display, has been widely used in intelligent manufacturing, automated production lines, artificial intelligence, smart city, smart medical and other industries and fields, has played a great role in promoting the development of economic society.

Industrial display can be seen everywhere in economic and social life. A good display, should be human-machine interface layout design and structure is very reasonable equipment. Human – machine interface layout of industrial display should be designed according to ergonomics, simple, balanced and consistent. So what is the layout and structure of the industrial display man-machine interface?

First, to know the layout design and structure of the industrial display of the man-machine interface, we need to understand the structure of the display interface of the industrial display is what.

  • Process interface. The process interface contains details of the specified process part and shows where the device object belongs to the process part, and this level shows the object corresponding to the alert.
  • Detailed interface. The detailed interface provides information about various device objects, such as controllers, control valves, control motors, etc., and displays messages, status, and process values.
  • Overview interface. The overview interface should contain information displayed by the different system parts in the system and how to make them work together.

Second, generally speaking, the structure of the industrial display control interface is divided into three parts: title menu part, graphic display and button part.

  • The choice of the title menu depends on multiple interface designs. The interface can be designed as a loop. Choose a simple and permanent structure so that the operator can quickly learn how to open the interface.
  • Industrial display use, the user one-time processing of information is limited, and only a level on the screen. The use of level buttons to control the popping and hiding of the second button proves the simplicity of the interface. When a single button is used to flick each level of the button, other buttons of the same level are hidden to make the logic clearer.
  • According to the consistency principle, all objects on the screen (such as Windows, buttons and menus) have the same style. All levels of buttons have the same size, bump effect, annotation font and font size, and the color of the buttons is the same as the background color of the interface.

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